Saturday, 23 January 2016

3D Workshops - Modelling day 1

Today was the first day of making Davvid come alive in skeletal form. Firstly I re-drew Davvid considering his actual size and proportions in co-ordination with the metal armature that will give him form and make him able to move.

Then I began crafting my armature. I used a 2 metre length piece of aluminium wire, bent it in half and used a drill to twist it together and make a stronger and thicker armature. Then to add some sort of form for his body I used styrofoam on his body and head. But a very small piece as it obviously will be bulked out with plasticine quite a lot and Davvid is a very thin character. Also to add form I wrapped masking tape round his limbs, but very little as Davvid is very thin and not muscular at all. Using Milliput on his feet I then put a nut and bolt in each foot so he will fasten to the base board securely.





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